Kontur is a concept watch developed by Dennys Hess.
Earlier this year, Dennys got in touch with me to translate this concept into 3D assets and renders, which I happily helped with!
All modeling was done procedurally inside of Houdini 18, while shading and rendering were done using Octane 2020.
Final compositing and retouching in Adobe Photoshop.
Earlier this year, Dennys got in touch with me to translate this concept into 3D assets and renders, which I happily helped with!
All modeling was done procedurally inside of Houdini 18, while shading and rendering were done using Octane 2020.
Final compositing and retouching in Adobe Photoshop.